Safe
Distance Part I
There are many types of paintballers, each with his/her
own preferences of playing style. So before you play
a game make sure you know what is expected from you
by both the referee and your fellow players. Some
players will get very upset at being shot close up
whereas others don't mind at all.Often newer players
get "bunkered" because they stay behind
their bunker without engaging: leaving their opponent
little choice of how to engage. It is preferred that
players work every possible angle before committing
to a bunkering maneuver. Shooting a new player at
close range is not a good way to keep them coming
back. By doing so, we just might run off players that
could be great additions to Splatmandu.
Safe
Distance Part II
Safe distance of operation advisements set by manufacturers
in the paintball industry has been as short as six
feet and as long as twenty-five feet. If your INTENT
is to shoot someone OR offer a surrender to someone,
then your INTENT should be to do it at a safe distance.As
always, when determining what a safe distance is,
use your best judgement and play with honor.
Safe
Distance Part III
In paintball, players will inevitably breach what
some would consider a safe distance. During such times
safe play is strongly encouraged:
• Can you take two steps to be at a safe distance?
• Can you bayonet the player?
• Can you get a shot on a tank, gun, foot, etc?
• Would calling paintcheck be a safe alternative?
• In the event that a player is genuinely upset
at being shot at close range, he/she deserves no less
than a sincere apology from the shooter. It is up
to the referee to decide if additional action is needed.
Objective
of the Game
Every field and every scenario game in Splatmandu
has an objective
Mine Field
• The gold (center/base of bowl) must be returned
to your starting rail.
Hornets Nest
• Touch the opposing team's rail, or elimination
- depending on group preference.
Splat City
• Touch the opposing team's rail, or elimination
- depending on group preference.
Painted Forest
• Many variations involving the opposing team's
flag and/or fort.
Scenario Games
• Usually have numerous objectives.
Remember the objective in order to win
Overshooting
There is a 3 hit max at Splatmandu
• If any player gets hit and marked with more
than 3 paintballs, a player from the opposite
team must also be eliminated.
• On occasion, players will put themselves in
a position where they are likely to get hit more than
three times. When players do not object to receiving
more than three shots on their person, no action will
be taken; ultimately, it is for the referee to decide.
Blindfiring
• There is no blindfiring at Splatmandu.
• Players must be able to see down the barrel
of their paintball gun when shooting.